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ASM

Made with FB

TEXT

Make 3D looking Edit Fields


If you want to make a 3D looking edit field, heres a short FN that Iuse :

'
LOCAL FN threeDFX(whichEF):' draws a 3D shaded box around an edit field
  DIM rect;0,t,l,b,r:' default rect to use
  DIM newFore;0,foreR,foreG,foreB:' new foreground colours to use
  DIM oldFore;6:' old foreground colours in use
  LONG IF gcolorDepth>=4:' do we have a colour system?
    CALL GETFORECOLOR(oldFore):' record the current foreground colour
    foreR=17476:foreG=17476:foreB=17476:' sets a dark grey colour
    editHndl&=TEHANDLE(whichEF):' get a handle to the specific edit field
    LONG IF editHndl&:' sure we got one, it's probably blow up if not fnd
      CALL RGBFORECOLOR(newFore):' and reset it on the way out
      BLOCKMOVE [editHndl&],@rect,8:' get the destination rect
      CALL INSETRECT(rect,-3,-3):' adjusts it out of the rect
      r=r-2:b=b-2
      PEN 2,2,1,_patCopy,0:' set the transfer
      CALL MOVETO(l,t):' draw top horizontal line
      CALL LINETO(r,t):' draw the top line
      CALL MOVETO(l,t):' draw the left side line
      CALL LINETO(l,b):' to complete the top and left sides of the rect
      PEN 1,1,1,_patCopy,0:' set the transfer
      foreR=61166:foreG=61166:foreB=61166:' sets white
      CALL RGBFORECOLOR(newFore):' and reset it on the way out
      CALL MOVETO(l+2,b):' draw the 1st bottom horizontal line
      CALL LINETO(r,b):' do that now
      CALL MOVETO(l+1,b+1):' set up for the second horizontal bottom line
      CALL LINETO(r,b+1):' and draw it now
      CALL MOVETO(r,b+1):' start setting up the right side of the rect
      CALL LINETO(r,t+2):' draw the first line
      CALL MOVETO(r+1,b+1):' and now the last line
      CALL LINETO(r+1,t+1):' and this will finish the job
      CALL PENNORMAL
    END IF
    CALL RGBFORECOLOR(oldFore):' and reset it on the way out
  END IF
END FN
'

Mel Patrick