FB II Compiler

PG PRO

Debugging

Memory

System

Mathematics

Resources

Disk I/O

Windows

Controls

Menus

Mouse

Keyboard

Text

Fonts

Drawing

Sound

Clipboard

Printing

Communication

ASM

Go to search page

RESOURCES

How to ...

  1. Master the Resource Manager
  2. Create custom resources
  3. Store and retrieve arrays in resources
  4. Store Edit field's content into resources
  5. Use correctly ReleaseResource
  6. Understand respurgeable vs RELEASERESOURCE
  7. Know if one must lock a resource handle
  8. Master resource purging
  9. Avoid errors handling resources
  10. Prevent from memory errors with resources
  11. Check if a resource is in memory
  12. Bypass Easy Open's bug
  13. Delete resources
  14. Empty the resource fork of a file
  15. Copy PICT resources
  16. Hide PICT resources
  17. Open multiple resource files
  18. Share resources between applications
  19. Find duplicate resources
  20. Know more about _strResource compile attribute
  21. Create a counter with resource
  22. Update an item in a STR# resource
  23. Call a color cursor by its name
  24. Set up a password field in a dialog window
  25. Add a custom item in a dialog for color picking
  26. Frame any button in DLOG
  27. Get the volRefNum of a resource file
  28. Emulate GetIndStr for CODE resources
  29. Understand DCOD
  30. Call a CODE resource from another CODE resource
  31. Use arrays in CODE resources
  32. Get international resources