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FB II COMPILER

Overcome floating point calculation with mini-runtime



In the WDEF code resource that I'm writing, the compiler won't let me do this:

blue%=blue%*1.1

or this:

blue#=30000

wave


Only integer math is available with the mini runtime without getting into SANE...

The easiest way would be as follows...

blue% = (blue% * 11) / 10

Bill Sanford