FB II Compiler

PG PRO

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DRAWING

How to ...

  1. SCREEN : Work directly with grafport
  2. SCREEN : Write to the screen
  3. SCREEN : Draw on the desktop
  4. SCREEN : Capture screen
  5. SCREEN : Use USR GETPICT with FB^3
  6. SCREEN : Check the monitor display
  7. SCREEN : Change the bitdepth
  8. SCREEN : Change monitor resolution
  9. GWORLD : Build a GWorld according to available memory
  10. GWORLD : Test a demo of an animation using GWorld
  11. GWORLD : Test Feedback demo using two GWorlds
  12. GWORLD : Understand GWorld
  13. GWORLD : Beware of offscreen GWorld
  14. GWORLD : Refresh with GWorld
  15. GWORLD : Copy part of a GWorld
  16. GWORLD : Copy non rectangle frame from a GWorld
  17. GWORLD : Assign pixels in a GWorld
  18. GWORLD : Take a note about shades of grey GWorld
  19. GWORLD : Make an icon from a GWorld
  20. GWORLD : Note about CICN and GWorld
  21. GWORLD : Blend graphics in GWorld
  22. GWORLD : Print a GWorld
  23. GWORLD : Rotate GWorlds
  24. GWORLD : Make a pixmap purgeable
  25. GWORLD : Compare speed between direct drawing versus offscreen drawing
  26. GWORLD : Check if a world is a BWorld or a GWorld
  27. GWORLD : Set GWorld pixels directly
  28. GWORLD : Use a color table with GWorld
  29. GWORLD : Use CLUT with a GWorld
  30. GWORLD : Get a pointer to GWorld of a window
  31. PIXELS & COLORS : Accelerate SETCPIXEL
  32. PIXELS & COLORS : Modify colour brightness
  33. PIXELS & COLORS : Mix colours
  34. PIXELS & COLORS : Mix, saturate, lighten colours
  35. PIXELS & COLORS : Darken part of the screen
  36. PIXELS & COLORS : Handle system color table
  37. PIXELS & COLORS : Blend colours
  38. PIXELS & COLORS : Use custom colours for windows
  39. PIXELS & COLORS : Represent colours by numbers
  40. PIXELS & COLORS : Make a bitmap picture
  41. PIXELS & COLORS : Dither a picture
  42. PIXELS & COLORS : Lock and unlock pixels
  43. PIXELS & COLORS : Speed up image printing
  44. PIXELS & COLORS : Note about RGB colours
  45. PIXELS & COLORS : Read a CLUT table
  46. PIXELS & COLORS : Restore the system palette
  47. PIXELS & COLORS : Compare pixels
  48. PIXELS & COLORS : Change colour intensity
  49. PIXELS & COLORS : Average overlapping colours
  50. PIXELS & COLORS : Convert colours to gray
  51. PIXELS & COLORS : Set an offscreen pixelmap color table to the ctseed value of a graphic device
  52. PICTURES : Get info on PICT
  53. PICTURES : Know about PICT formats
  54. PICTURES : Get the dimensions of a PICT
  55. PICTURES : Center a PICT
  56. PICTURES : Display GIF and JPGEG files
  57. PICTURES : Load graphic files
  58. PICTURES : Get the Color Depth & Resolution of an image
  59. PICTURES : Use compressed PICT with Picture Field
  60. PICTURES : Make a picture of an Edit Field
  61. PICTURES : Draw over Edit Fields
  62. PICTURES : Make picture with transparent areas
  63. PICTURES : Decode QuickDraw opcodes
  64. PICTURES : Understand PICTURE ON/OFF statements
  65. PICTURES : Manage picture's handles
  66. PICTURES : Understand picture recording
  67. PICTURES : Display icons
  68. PICTURES : Convert CICN to PICT
  69. PICTURES : Define a procedure to be called while the mouse button is down
  70. PICTURES : Handle refreshing of pictures
  71. ANIMATION : Animate and refresh screen
  72. ANIMATION : Animate smoothly
  73. ANIMATION : Perform a flicker free animation
  74. ANIMATION : Check for QuickTime's presence
  75. ANIMATION : Check for QuickTime's version
  76. ANIMATION : Convert PICTs into a QT movie
  77. ANIMATION : Play QuickTime files without a window
  78. ANIMATION : Start a moovie correctly
  79. ANIMATION : Apply a dissolve effect
  80. ANIMATION : Call QDFx with FB^3
  81. ANIMATION : Make a panel animation
  82. ANIMATION : Scroll credits
  83. MISC : Find the specs of image files
  84. MISC : Get the dimensions of a PICT resource before loading it in memory
  85. MISC : Customize icons
  86. MISC : Increase displaying speed
  87. MISC : Perform fast polygon drawing
  88. MISC : Understand regions
  89. MISC : Use DragGrayRgn
  90. MISC : Antialiase texts and graphics
  91. MISC : Draw anti-aliased lines
  92. MISC : Detect if a line intersects a rectangle
  93. MISC : Draw arcs into regions
  94. MISC : Rotate a picture
  95. MISC : Rotate 3D objects
  96. MISC : Detect a character outlines
  97. MISC : Get the selected Desktop pattern
  98. MISC : Display marching ants
  99. MISC : Read Sony Mavica preview images
  100. MISC : Interact with video card