Use Rad-Sliders in PG Projects
I have a project setup in Program Generator that I'd like to use Rad-Sliders with. The sliders are working fine except for one thing, I'd like to be able to update what the sliders control as soon as someone has changed the slider.
It seems simple enough, just watch for an event of _otherUserClick. But they never come, for some reason a click and move or just a click on the slider never generates an event of _otherUserClick.
I've got Rad-Sliders 1.1, is there anything I'm missing or is this the way it is? Are There any other options that would work?
CDEFs (of which the Rad Slider control is) are interpreted as buttons once they are created, rather than user items. It is possible to stuff a button number into the control's refCon and then respond to it as if it were a button.
For the CDEFs that I use in my programs within PG, I have written uCods that draw the control right within PG, and allow the user to specify (in the User Object dialog) the necessary values, such as current (i.e., default) value--one of the gObjUser# is used for the FB button number.
What I typically do is the following:
in the program (each of the CDEFs I use puts a .FLTR in automatically) in the _otherUserInit section of the .FLTR I create the control (usually via the toolbox FN NewControl), and in here I set the refCon to be the FB button number:
Then, in your window.FLTR or wherever you check for button clicks, you can react accordingly just as if an FB button was pressed. You might also be able to use FB's BUTTON statement to create the control to begin with.